Company of Heroes Manual

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Welcome to the Company of Heroes manual!

This section will be dedicated as a index/frontpage for the various topics, lists and information regarding the game Company of Heroes. Feel free to contribute, especially to the Company of Heroes Strategy Database which details different strategies in Company of Heroes.

At the moment this manual is fully based on version 1.2 of Company of Heroes.


Contents

Manual Contents

For a categorised list of pages, see the Company of Heroes Manual category.

Game Tutorials

Basic Tutorials

Tutorials for introducing the game. Start here to learn about Company of Heroes!

You can find some basic information on each race as here:


General Tutorials

Tutorials based around teaching general topics on how to play elements of Company of Heroes. A good set of tutorials to read on how to play the game.

  • Resources - The 3 resources, Manpower, Fuel and Munitions, information.
  • Territory - The core element to get more resources and unit population is explained here.
  • Fog of War - The lowdown on Fog of War and visibility.
  • Veteran Units - Basic Information about how units become more powerful by becoming vetrans.
  • Oppression - Information on oppression and pinning of infantry.
  • Observation Points - Using these defensive structures, and what bonuses they can apply.
  • Doctrines - General Doctrine information for both sides, how to pick and use powers, and how experience points are gained. Specific information to each one is in the armory.
  • Repairing - What can be repaired, and how fast, at what cost. Also tactics useful when repairing.
  • Building Defences - Guide to the shared defences - Sandbags, Tank traps and the like. Overview of their uses.


Advanced Tutorials

More advanced topics for people wanting to know more of the game.

  • Company of Heroes Shortcuts - Game shortcuts and key bindings.
  • Taking Screenshots - How to take the perfect screenshot (without the user interface in the way) in Company of Heroes.
  • Line of Sight - Topic on the usefulness of Hills, elevation, and making sure to not have things in the way of guns which get obstructed.
Game Mechanics

Detailed information on the statistics behind the aspects of the game hidden apart from in tooltips.

  • Cover and Garrisons - Making use of cover and buildings (and understand what bonuses they add), and countering these obstacles
  • Flanking and armour - Effective use of flanking tanks and units with limited arcs of fire.
  • Accuracy and Range - Guide on how accuracy and range work an important aspect of the game. Some units need to be close, some don't!


Multiplayer

Check this section for all the information specific to multiplayer - it is recommended to read before playing online so you know what to do.

Armory

A listing of all unit and buildings vital statistics, weapon statistics, costs and trees.

Allies (Category)

Allied Units (Category)
Allied Buildings (Category)
Allied Research (Category)
Allied Doctrines (Category)

Axis (Category)

Axis Units (Category)
Axis Buildings (Category)
Axis Research (Category)
Axis Doctrines (Category)

See Also

Personal tools